A downloadable game for Windows and Linux


GDSpelunky is a fan-made port of Spelunky Classic to the Godot game engine with additional features and modding support.


  • Frame rate settings (including uncapped)
  • Variable aspect ratio support (including ultrawide)
  • Controller rumble
  • In-game control remapping
  • Modding support, along with the following included mods
    • CRT filter (enable in Settings > Graphics)
    • Custom music (drag and drop music files into the folders in the zip file)
    • Seeded runs


GDSpelunky makes use of Godot Mod Loader to provide modding support. This allows for running multiple mods at the same time. A few sample mods are included within the project.

Simply drag and drop a new mod into your "mods" folder to add it.


With this being the initial release (alpha version) of the project, note that there are some missing features and unresolved bugs. Some of the things I would like to work on going forward are:

  • Level Editor (not yet implemented)
  • Increased collision accuracy (collision system is currently a bit simplified)
  • Classic pause menu setting + other accuracy settings
  • Better modding support and modding tutorials
  • Android version
  • Further optimization to prevent drops in performance
  • General bug and inaccuracy fixes

This project is open-source. If you would like to view the code, visit the GitHub page.



Updated 12 hours ago
Published 3 days ago
StatusIn development
PlatformsWindows, Linux
AuthorCranzor
GenrePlatformer, Adventure
TagsExploration, Godot, Roguelike

Download

Download
gdspelunky-win.zip 42 MB
Version 0.1.0 3 days ago
Download
gdspelunky-linux.zip 35 MB
Version 0.1.0 3 days ago

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